A BROWSER MYSTERY FOR TWO
After Hours.
A mystery for two.
An empty hotel. A dead phone line.
Someone is still calling.
In The Call from Room 214, you’re at the night desk. Your partner is in the workshop. You each have clues the other can’t see. Talk them through, follow the call, and find out what Alder House has been hiding.
Play the free chapterExactly two players · English · Your own voice call · No card needed.
Already have a room code? Join your partner →ALDER HOUSE AFTER MIDNIGHT
Room 214.
The Call from Room 214 Chapter One is free
The scene is still. Your mystery is ready below.
SAME MYSTERY. DIFFERENT CLUES.
Bring someone
who’ll pick up.
Play side by side, or stay on a voice or video call if you’re apart. The game doesn’t include voice chat.
- 01
Open a room.
One of you starts the free chapter. Send the six-letter room code to your partner.
- 02
Compare what you’ve found.
The night desk has the switchboard. The workshop has the wiring plans. Describe your clues; your partner needs them.
- 03
Trace the call together.
Work toward the same answer. Optional hints and a shared notebook help you keep the investigation moving.
YOUR FIRST CASE
The Call from
Room 214.
Alder House closes for good in the morning. Tonight, a call comes from a room whose phone was removed years ago. A woman on the line asks you not to reset anything.
The complete story has ten chapters and two possible endings. Play Chapter One for free, then continue the full case with one purchase for both players.
BEFORE YOU START
A few things
to know.
What is After Hours: The Call from Room 214?
After Hours is a cooperative browser mystery for exactly two players. One player has a hotel switchboard and room records; the other has workshop wiring clues. Talk through the different information to investigate an impossible phone call. Chapter 1 is free; the optional full case has 10 chapters and two endings.
Can I play alone or with more than two people?
The game is designed for exactly two players with different clues on separate screens. It is not a single-player mystery or a game for larger groups. Each player needs their own device or separate browser profile.
What language is it in, and does it use AI?
The game is in English. Its text, artwork and code are AI-assisted or AI-generated. The creator publishes the game under tandemcasebook. There is no built-in voice chat; use your own voice or video call.
Can we play from different places?
The game gives each player a separate browser view. Use your own voice or video call to talk. Open a room and send the invite link to your partner. You can play from different places.
Do we both need to download something?
No download is needed. Each player uses a separate browser session. Use your own device, or separate browser profiles if you share a computer. JavaScript is needed to play.
Do we need to know escape rooms?
The first chapter introduces the clue-sharing format. You can ask for optional hints and write in a shared notebook. There’s no promised completion time; go at your own pace.
What happens after the free chapter?
Free rooms and notes are kept for seven days on this server. Keep your browser’s site data to return to your player. Player One can open checkout from your room. One $12.99 USD purchase covers both players for 90 days from payment. Return with the purchase key from your receipt to unlock the full case in the same room. Payhip shows any applicable tax before you confirm.
What information does the game save?
This game uses first-party aggregate usage counts and no third-party analytics. The purchase and privacy information explains the counters and retention. The game stores the room and shared notes needed to resume play. Payhip handles payment details. The game stores purchase and refund records, with private digests of the buyer email and purchase key. See the purchase and privacy information below.
THE LINE IS STILL OPEN.